<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="cgr8.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.11"/>
  </Asset>

  <Files>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="28" filename="$data/shared/assets/hose_normal.dds"/>
    <File fileId="29" filename="$data/shared/assets/hose_vmask.dds"/>
    <File fileId="15" filename="$data/shared/default_normal.dds"/>
    <File fileId="16" filename="$data/shared/default_vmask.dds"/>
    <File fileId="13" filename="$data/shared/detailLibrary/calibrated/grainClearSmall_specular.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/calibrated/grainSmall_diffuse.png"/>
    <File fileId="38" filename="$data/shared/detailLibrary/calibrated/grainSmall_specular.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="18" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png"/>
    <File fileId="17" filename="$data/shared/detailLibrary/metallic/clear_specular.png"/>
    <File fileId="23" filename="$data/shared/detailLibrary/metallic/rough_specular.png"/>
    <File fileId="25" filename="$data/shared/detailLibrary/metallic/scratched_diffuse.png"/>
    <File fileId="24" filename="$data/shared/detailLibrary/metallic/scratched_specular.png"/>
    <File fileId="22" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png"/>
    <File fileId="21" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
    <File fileId="8" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="27" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_diffuse.png"/>
    <File fileId="26" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_specular.png"/>
    <File fileId="35" filename="$data/shared/detailLibrary/nonMetallic/reflector/reflectorCube_diffuse.png"/>
    <File fileId="34" filename="$data/shared/detailLibrary/nonMetallic/reflector/reflectorCube_normal.png"/>
    <File fileId="33" filename="$data/shared/detailLibrary/nonMetallic/reflector/reflectorCube_specular.png"/>
    <File fileId="32" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.png"/>
    <File fileId="31" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png"/>
    <File fileId="30" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png"/>
    <File fileId="3" filename="textures/cgr8_normal.dds"/>
    <File fileId="4" filename="textures/cgr8_vmask.dds"/>
    <File fileId="39" filename="textures/connectors_diffuse.dds"/>
    <File fileId="19" filename="textures/connectors_normal.dds"/>
    <File fileId="20" filename="textures/connectors_vmask.dds"/>
    <File fileId="37" filename="textures/decals.dds"/>
  </Files>


  <Materials>
    <Material name="cgr8_calibratedMetallic_mat" materialId="5" diffuseColor="0.8 0.8 0.8 1" customShaderId="5">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="13"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="14"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.5"/>
      <CustomParameter name="clearCoatSmoothness" value="0.85"/>
    </Material>
    <Material name="cgr8_chrome_mat" materialId="6" diffuseColor="0.8 0.8 0.8 1" customShaderId="5">
      <Normalmap fileId="15"/>
      <Glossmap fileId="16"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="18"/>
    </Material>
    <Material name="cgr8_green_mat" materialId="7" diffuseColor="0.8 0.8 0.8 1" customShaderId="5">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
      <CustomParameter name="colorScale" value="0.005 0.155 0.13"/>
    </Material>
    <Material name="cgr8_hoses_mat" materialId="8" diffuseColor="0.8 0.8 0.8 1" customShaderId="5">
      <Normalmap fileId="28"/>
      <Glossmap fileId="29"/>
      <Custommap name="detailSpecular" fileId="30"/>
      <Custommap name="detailNormal" fileId="31"/>
      <Custommap name="detailDiffuse" fileId="32"/>
      <CustomParameter name="colorScale" value="0.01 0.01 0.01"/>
      <CustomParameter name="porosity" value="0.5"/>
    </Material>
    <Material name="cgr8_interior_mat" materialId="9" diffuseColor="0.8 0.8 0.8 1" customShaderId="5">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
      <CustomParameter name="colorScale" value="0.995 0.755 0.245"/>
    </Material>
    <Material name="cgr8_plasticPaintedBlack_mat" materialId="10" diffuseColor="0.8 0.8 0.8 1" customShaderId="5">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="26"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="27"/>
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
    </Material>
    <Material name="cgr8_reflectorWhiteCube_mat" materialId="11" diffuseColor="0.8 0.8 0.8 1" customShaderId="5">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="33"/>
      <Custommap name="detailNormal" fileId="34"/>
      <Custommap name="detailDiffuse" fileId="35"/>
      <CustomParameter name="colorScale" value="0.7 0.7 0.7"/>
      <CustomParameter name="clearCoatIntensity" value="0.25"/>
      <CustomParameter name="clearCoatSmoothness" value="1"/>
    </Material>
    <Material name="cgr8_yellow_mat" materialId="12" diffuseColor="0.8 0.8 0.8 1" customShaderId="5">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
      <CustomParameter name="colorScale" value="0.445 0.325 0.045"/>
    </Material>
    <Material name="connectors_blue_mat" materialId="13" diffuseColor="0.8 0.8 0.8 1" customShaderId="5">
      <Normalmap fileId="19"/>
      <Glossmap fileId="20"/>
      <Custommap name="detailSpecular" fileId="26"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="27"/>
      <CustomParameter name="colorScale" value="0.054 0.141 0.262"/>
    </Material>
    <Material name="connectors_calibratedMetallic_mat" materialId="14" diffuseColor="0.8 0.8 0.8 1" customShaderId="5">
      <Normalmap fileId="19"/>
      <Glossmap fileId="20"/>
      <Custommap name="detailSpecular" fileId="13"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="14"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.5"/>
      <CustomParameter name="clearCoatSmoothness" value="0.85"/>
    </Material>
    <Material name="connectors_chrome_mat" materialId="15" diffuseColor="0.8 0.8 0.8 1" customShaderId="5">
      <Normalmap fileId="19"/>
      <Glossmap fileId="20"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="18"/>
    </Material>
    <Material name="connectors_decal_mat" materialId="16" alphaBlending="true" customShaderId="5" customShaderVariation="vmaskUV2">
      <Texture fileId="39"/>
      <Glossmap fileId="20"/>
      <Custommap name="detailSpecular" fileId="38"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="18"/>
    </Material>
    <Material name="connectors_green_mat" materialId="17" diffuseColor="0.8 0.8 0.8 1" customShaderId="5">
      <Normalmap fileId="19"/>
      <Glossmap fileId="20"/>
      <Custommap name="detailSpecular" fileId="26"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="27"/>
      <CustomParameter name="colorScale" value="0.001 0.095 0.075"/>
    </Material>
    <Material name="connectors_plasticPaintedBlack_mat" materialId="18" diffuseColor="0.8 0.8 0.8 1" customShaderId="5">
      <Normalmap fileId="19"/>
      <Glossmap fileId="20"/>
      <Custommap name="detailSpecular" fileId="26"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="27"/>
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
    </Material>
    <Material name="connectors_silverRough_mat" materialId="19" diffuseColor="0.8 0.8 0.8 1" customShaderId="5">
      <Normalmap fileId="19"/>
      <Glossmap fileId="20"/>
      <Custommap name="detailSpecular" fileId="23"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="18"/>
      <CustomParameter name="colorScale" value="0.7379 0.7454 0.7529"/>
    </Material>
    <Material name="connectors_silverScratched_mat" materialId="20" diffuseColor="0.8 0.8 0.8 1" customShaderId="5">
      <Normalmap fileId="19"/>
      <Glossmap fileId="20"/>
      <Custommap name="detailSpecular" fileId="21"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="22"/>
    </Material>
    <Material name="connectors_silverScratchedShiny_mat" materialId="21" diffuseColor="0.8 0.8 0.8 1" customShaderId="5">
      <Normalmap fileId="19"/>
      <Glossmap fileId="20"/>
      <Custommap name="detailSpecular" fileId="24"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="25"/>
      <CustomParameter name="colorScale" value="0.7379 0.7454 0.7529"/>
    </Material>
    <Material name="decals_mat" materialId="22" alphaBlending="true" customShaderId="5" customShaderVariation="vmaskUV2">
      <Texture fileId="37"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="38"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="18"/>
    </Material>
    <Material name="effect_mat" materialId="23" diffuseColor="0.501961 0.501961 0.501961 1">
      <Normalmap fileId="15"/>
    </Material>
    <Material name="lambert1" materialId="24" diffuseColor="0.8 0.8 0.8 1" specularColor="0.501961 1 0">
    </Material>
  </Materials>


  <Shapes externalShapesFile="cgr8.i3d.shapes">
  </Shapes>

  <Scene>
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            <Shape name="supportArmRot" translation="0.0450001 0.25 0" shapeId="6" clipDistance="300" nodeId="72" castsShadows="true" receiveShadows="true" materialIds="12,10"/>
          </Shape>
          <TransformGroup name="connectionHoses" nodeId="73">
            <TransformGroup name="hydraulicIn01" translation="-0.429629 0.811851 1.86656" nodeId="74">
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                <TransformGroup name="hydraulicIn01_detached_connector" translation="0.768604 0.0844201 -0.0415467" rotation="-0 -180 -0" nodeId="76"/>
              </Shape>
            </TransformGroup>
            <TransformGroup name="hydraulicOut01" translation="-0.369629 0.811851 1.86656" nodeId="77">
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            </TransformGroup>
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            </TransformGroup>
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        <TransformGroup name="wheels" translation="0 0 -1.19209e-07" nodeId="86">
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